Truss
A support object that can be climbed by players
Properties
| Name | Type | Description |
|---|---|---|
| CData | CData | The coordinate data of this object in the 3D gamespace. |
| Anchored | Boolean | When true, the part does not react to physics |
| CanCollide | Boolean | When true, the truss can overlap other physics objects |
| Color | PartColor | The color of the truss |
| Opacity | Number | The opacity of the truss represented as a byte. (0 = invisible, 255 = opaque) |
| Transparency | Number | The transparency of the truss represented as a byte. (0 = opaque, 255 = invisible) |
| Inherited from Dynamic | Name Enabled Root Tag Position Rotation LocalRotation Size Parent TextureID TextureTiling TextureTilingY |
Functions
| Name | Returns | Description |
|---|
| Inherited from Dynamic | SetParent Log IsA FindFirstChild FindFirstChildOfClass FindFirstParentOfClass MoveTo NetworkSync LookAt LocalToWorldPoint Clone GetChildren ClearChildren Destroy |
Events
| Name | Description |
|---|---|
| Touched | Occurs when an object bumps into the part. |