Players
Useful for managing players in the game
Properties
| Name | Type | Description |
|---|---|---|
| LocalPlayer | Player | When called from a local script, returns the local player |
| Inherited from Dynamic | Name Enabled Root Tag Position Rotation LocalRotation Size Parent TextureID TextureTiling TextureTilingY |
Functions
| Name | Returns | Description |
|---|---|---|
| GetPlayerByUsername | Player | Returns the connected player whose username corresponds to the value, provided one exists |
| GetPlayerByUserId | Player | Returns the connected player whose user ID corresponds to the value, provided one exists |
| GetPlayers | Table | Gets an array of all connected players in the game |
| Inherited from | Clone Destroy |
| Inherited from Dynamic | SetParent Log IsA FindFirstChild FindFirstChildOfClass FindFirstParentOfClass MoveTo NetworkSync LookAt LocalToWorldPoint GetChildren ClearChildren |
Events
| Name | Description |
|---|---|
| PlayerJoined | Invoked when a player loads into the game |
| PlayerLeft | Invoked when a player has left the game |
| PlayerSpawned | Invoked when a player spawns |
| PlayerDied | Invoked when a player dies |