Play | Void | Starts playing the sound attatched to this object. |
Stop | Void | Stops playing the sound attatched to this object. |
Pause | Void | Pauses the sound attatched to this object. |
Unpause | Void | Unpauses the sound attatched to this object. |
SetVolume | Void | Sets the volume of the attached sound object. |
SetPitch | Void | Sets the pitch of the attached sound object. |
SetSpatialBlend | Void | Sets the spatial blend (played locally vs globally, 2D or 3D sound) of the attached sound object |
Set3DSound | Void | Enable/Disable set 3D Sound |
GetVolume | Number | Sets the pitch of the attached sound object. |
GetPitch | Number | Gets the current pitch of the attached sound object. |
SetSoundID | Void | |
GetLength | Number | |
SetDopplerLevel | Void | Sets the doppler level of the sound (0 to 5) |
GetDopplerLevel | Number | Gets the current doppler level of the sound |
SetSpread | Void | Sets the spread angle (in degrees) of a 3D stereo or multichannel sound in speaker space |
GetSpread | Number | Gets the current spread angle of the sound |
SetMinDistance | Void | Sets the distance at which the sound starts to attenuate |
GetMinDistance | Number | Gets the current minimum distance of the sound |
SetMaxDistance | Void | Sets the distance at which the sound stops attenuating |
GetLoop | Boolean | Gets whether the sound is currently looping |
SetLoop | Void | Sets whether the sound should loop |
IsPlaying | Boolean | Checks if the sound is currently playing |