Lighting
Useful for managing the global game lighting
Properties
Name | Type | Description |
---|---|---|
SkyColor | PartColor | Gets or sets the primary environment light. |
RigColor | PartColor | Gets or sets the secondary environment light. |
SunColor | PartColor | Gets or sets the tirtiary environment light. |
FogColor | PartColor | Gets or sets the Fogs Color. |
SunRotation | Vector3 | Gets or sets the rotation of the sun light. |
RigRotation | Vector3 | Gets or sets the rotation of the rig light. |
FogDensity | Number | Sets the density of fog, 0-1 |
Inherited from Dynamic | Name Enabled Root Tag Position Rotation LocalRotation Size Parent TextureID TextureTiling TextureTilingY |
Functions
Name | Returns | Description |
---|
Inherited from | Clone Destroy |
Inherited from Dynamic | SetParent Log IsA FindFirstChild FindFirstChildOfClass FindFirstParentOfClass MoveTo NetworkSync LookAt LocalToWorldPoint GetChildren ClearChildren |
Events
Name | Description |
---|